The track "Enthira Logathu Sundariye" made its way after taking into account that the screenplay of the film was entirely subject-oriented and moves at a frenetic pace. Plans for recording a title track and a background song failed. In an interview with Archana Chandhok on Zee Tamil, Rajinikanth revealed that director Shankar wanted to make 2.0 without any songs. Rahman would be composing the soundtrack and original score of 2.0. Its contribution to the wider world of music and its impact on my life.In 2015, during pre-production phase of the film, it was announced that A. That for me is the real importance of the video game soundtrack. Music that isn’t just fantastic game music, but beautiful music. But the music that grows on you and becomes one with the gameplay or scene, and the music that provokes some deep memories and feelings, is the game music which supersedes its need to be listened to alongside the game one that will, without question, leave an impact on my general music listenership for a lasting period of time. Others, like the ones above, are embedded into my skull for the foreseeable forever. There are some games in which I can’t even remember a single note of its music. The addictive air-drumming I have to play from the main song of Sunset Overdrive or the cinematic strings from the Gears of War 2 main opening are further examples of game soundtracks (modern ones at that) becoming more to me than just a piece of audio. It could be the intense memory of sadness I feel when I hear the lasting notes of The Walking Dead: Season 1 ‘Alive Inside’, or the similar yet perhaps even more haunting ‘All Gone’ featured in The Last of Us. Whether it’s the eerie sense of being a young teenager again playing KOTOR 2 listening to the opening scores of that game’s soundtrack, or the wonderful trip down memory lane the Spyro soundtrack gives me, both are just as impactful as playing the games themselves. There is something special about the feelings I have towards certain game music and its provocation. What is the music trying to make you feel? What scene is it trying to elevate or emphasise? What is it trying to describe? What feelings are trying to be expressed within its notes? The importance of a game soundtrack depends on the game of course.
I don’t particularly want to listen to it on a sunny Sunday afternoon, but if I was playing DOOM then I would certainly enjoy the elevated experience it provides, when combined with the addictive and ultra-satisfying gameplay. The roaring guitars and lethal synthesizers provided another essence of enjoyment while you smash, crush, and chainsaw your way through hundreds of demons. Just because I haven’t listened to the soundtrack for INSIDE apart from when I played through the game doesn’t mean I don’t think it is extremely effective at what it does. The sound for a game is designed to be listened to alongside the playing of the game, usually composed in order to make the overall experience that bit better. In fact, I think the purpose overrides its ability and/or necessity to stand on its own two feet. However, just because I want to listen to the soundtrack outside of playing the game doesn’t make the soundtrack any better than one which I never want to listen to alone. It becomes an extremely impactful nostalgia tool and allows me to almost replay the game in my mind, just by listening to its music. When I listen back to its melodic and peaceful piano compositions, I am reminded of the time when I was first playing the game, and the feeling I had whilst taking it all in. It now stands as its own impactful piece.